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Logical Reversibility of Computation

Paper summary

Constructs logically reversible simulations of general computations by retaining intermediate history, copying the output, and reversing unwanted work. This shows that useful computation need not require irreversible information loss at every step.

Relevance to the project

Clarifies entropy arguments and the distinction between checkpoints/history and erasure. Memory and time costs should accompany claims about reversible computation.

ComputabilityThermodynamicsInformation theory

Logical reversibility alone does not make an implementation physically lossless.

Source record

Reference ID
article-https-www-cs-princeton-edu-courses-archive-fall04-cos576-paperscs191-bennett73-html
Archived version
Public published-paper scan; source is an independent technical reference archive
Summary provenance
reference-library/papers/article-https-www-cs-princeton-edu-courses-archive-fall04-cos576-paperscs191-bennett73-html/metadata.json · summary
Review status
initial orientation summary; not a critical full-paper review
Reading scope
Selected abstract/opening and available closing discussion/conclusion passages in the preserved text extract; broader project notes provide context. No reproduction of experiments, exhaustive methods review, or equation/figure audit.